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				<pubDate>Wed, 08 Sep 2010 11:07:52 +0100</pubDate>
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<pubDate>Thu, 01 Jan 1970 01:00:00 +0100</pubDate>
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<description><![CDATA[hello<br />can you tell me how to put more score when you kill a zombie. + 50 points.<br />as I can slow down the player.<br />removed from the home server modoficar information or text to Spanish.<br />thanks]]></description>
<author>nuncamais13&lt;nuncamais13@nospam.com&gt;</author>
<pubDate>Tue, 31 Aug 2010 11:25:03 +0100</pubDate>
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<description><![CDATA[My friend used to Play BTD Alpha X14 with my other classmates. Once, they hosted a dedicated server with Garena (The client i used to host the previous versions of BTD), then they got 6 (1 Admin then the rest are players with different classes). The 6 were playing then all of them were able to get a Black Hawk. The 3 called Black Hawks for in air artillery but some Black Hawks were stuck in mid-air after hitting on another Black Hawk. Then when the 3 got the Nuke, is there any possible way to pause the nuke of someone once a player called one?]]></description>
<author>XtremeKiwi&lt;cyberkid_96@nospam.com&gt;</author>
<pubDate>Fri, 03 Sep 2010 14:50:28 +0100</pubDate>
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<description><![CDATA[Hello please could anyone advise me?<br />throw me a server error<br />ERROR: G_FindConfigstringIndex: overflow (1342): 'zom_track_cust_186'<br />And server running on linux over wine and should be done cbylo mode Linux support?]]></description>
<author>k4r3l01&lt;K4r3l01@nospam.com&gt;</author>
<pubDate>Tue, 07 Sep 2010 11:44:00 +0100</pubDate>
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<description><![CDATA[Hey everyone I love the server and thought i would join the website :)]]></description>
<author>M0nkey&lt;chrislikesmonkeys@nospam.com&gt;</author>
<pubDate>Sun, 27 Jun 2010 03:26:48 +0100</pubDate>
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<description><![CDATA[Alright I've tried a number of things but just can't seem to get custom music to work.  What exactly is the procedure to do so? D-:]]></description>
<author>Benjamin Zagrobelny&lt;gen_detonator@nospam.com&gt;</author>
<pubDate>Tue, 29 Jun 2010 10:48:49 +0100</pubDate>
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<description><![CDATA[hay guys on the BTD 2.2 is there any way u can turn the dogs of if so can some one plz tell me how.<br /><br />Thanks<br />Brave]]></description>
<author>BraveHeart&lt;dav787@nospam.com&gt;</author>
<pubDate>Thu, 01 Jul 2010 13:42:53 +0100</pubDate>
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<description><![CDATA[Why does noone here speaks about the mod reign of the undead ?? cuz this mod is much better !!! When you play in some mod then look under the server list GAMETYPE-Surv or Zombiesurvival or look on MODDb on the Cod4 Mods there you can see it !! Its so a great mod !! And i makes much more fun cause there are better classes and it is not so sci fi like with some Tesla gun or so !!!! And the best it have zombie animations like the ones from COD5 Nazi Zombie !!]]></description>
<author>♠ The Dark ♠&lt;s.sandro@nospam.com&gt;</author>
<pubDate>Fri, 02 Jul 2010 19:16:52 +0100</pubDate>
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<description><![CDATA[Can I just ask if it is possible to have a certain number of lives on the per match.  If you have one good player and then some crap ones, it does make it boring because you cant respawn.<br /><br />Also seems thou I am confused by it all, when I am in the game, I am able to respawn inbetween waves... I think.. but others cant, and I can not see where the settings are for this.<br /><br />Thanks in Advance<br /><br /><br />Addy]]></description>
<author>Addy&lt;addy@nospam.com&gt;</author>
<pubDate>Mon, 05 Jul 2010 08:20:37 +0100</pubDate>
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<description><![CDATA[Hey guys,<br /><br />Uhm i have a problem with the weapons.<br />1)I want to give myself, the admin gun 'briefcase_bomb_defuse_mp'<br />  Byt i dont know how to give to every admin<br /><br />2)I dont understand this. Down in the cfg 'server.cfg' is <br />exec btd_weaponcontrol.cfg ????<br />i dont have that or didnt dowload it or is this normal??<br /><br /><br />grtz niels<br />]]></description>
<author>niels&lt;smitsnielske@nospam.com&gt;</author>
<pubDate>Mon, 05 Jul 2010 17:14:55 +0100</pubDate>
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<description><![CDATA[Hello:<br /><br />1º There are times that in some new maps the .iwd disburdens often and it is not possible to begin to play and other times in the same maps everything is normal, are random. Does it happen to someone?<br /><br />2º Another problem is that I have had to border to 33 slot the servant, for whom it gives a failure of " excess of scrip " and the servant is hung when there are more than 33 players approximately.<br /><br />3º Also they are in the habit of eliminating the weapon as you are moving for the map.<br /><br />A greeting]]></description>
<author>Canta&lt;cantabria@nospam.com&gt;</author>
<pubDate>Thu, 08 Jul 2010 09:50:56 +0100</pubDate>
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<description><![CDATA[Hi everyone.<br />As you can see I'm having some little problem in the X13 mod.<br />The GUID only works with PB enabled and my server has PB disabled.<br />I got my GUID and added it to the btd_admin.cfg. I restarted the server and tried...<br /><br />...But I can't open the admin menu. >.<<br /><br />I tried again, verified my GUID 1 million times and nothing.! :S<br /><br />Plz help me..<br />Idk what to do now..<br />Already tried everything.]]></description>
<author>LiQ.HeaDShOt&lt;liq.bullets@nospam.com&gt;</author>
<pubDate>Thu, 08 Jul 2010 16:02:48 +0100</pubDate>
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<description><![CDATA[So I am creating a server my current settings are<br /><br />Free for All<br />Dedicated: No<br />Map: countdown<br />Players: 2 (I just need me)<br />Punkbuster: off<br /><br />All setting for the mod are default<br /><br />I keep getting file sum/ name mismatch<br /><br />Whats wrong?]]></description>
<author>caeckertsmnj&lt;ceckert44@nospam.com&gt;</author>
<pubDate>Sat, 17 Jul 2010 22:07:43 +0100</pubDate>
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<description><![CDATA[Sorry, had to make an annoying title. Anyway, I saw footage of this mod online seems to be very cool. I downloaded 2.2 but it doesn't seem to work well. (errors) <br />http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?12952<br /><br />that thread explains my first error. <br />anyway, what is the difference between alpha 1, alpha 2 and 2.2? <br /><br />Which one is the simplest? I just want to kill zeds not all that waypoint stuff.]]></description>
<author>caeckertsmnj&lt;ceckert44@nospam.com&gt;</author>
<pubDate>Sun, 18 Jul 2010 04:23:12 +0100</pubDate>
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<description><![CDATA[Hello I made waypoints, trade , chopperdrops and zombiespawns on my map. But when i run my map without develop mode it doesn't work. See the error: http://screenshot.xfire.com/s/101388418-3.jpg<br /><br />Here the iwd link:<br />http://www.mediafire.com/?g6qy1aq1nag0yy1<br /><br />Here the map download link:<br />http://www.mediafire.com/?mna0qq8s2bqf4ha<br /><br />Map name is: mp_btd_condominium<br />Hope you can help me,<br />MaxPayne<br />]]></description>
<author>MaxPayne&lt;the_best_loller@nospam.com&gt;</author>
<pubDate>Fri, 23 Jul 2010 13:49:27 +0100</pubDate>
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<description><![CDATA[i was wondering if you guys would put rat_house_v2b1 into the zombie mod<br /><br />here is link from filefront of the map http://www.filefront.com/14611811/rat_house_v2b1.zip/<br /><br />i am bad at moding just think it would be cool<br /><br /><br />]]></description>
<author>swatachmed&lt;BryanAssassin@nospam.com&gt;</author>
<pubDate>Wed, 28 Jul 2010 06:07:01 +0100</pubDate>
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<description><![CDATA[Hey Guys.<br /><br />At first sorry for my bad English but iam German. i play since 3 days on your server and want at first to say respect nice mod!<br /><br />But now i cant play more and dont know why. I am banned? and say me why? We was at overgrown played survival and two other guys was glitching but not I. I run over the map and shot Zombies but i dont glitched. Please help me.<br /><br />Greetings GSt Schramm]]></description>
<author>GST Schramm&lt;lucky-kevin@nospam.com&gt;</author>
<pubDate>Wed, 28 Jul 2010 11:36:30 +0100</pubDate>
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<description><![CDATA[I have this problem.<br /><br /> <img src='http://img837.imageshack.us/f/error1n.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /><br /> <a class='bbcode' href='http://img837.imageshack.us/f/error1n.png/' rel='external'>http://img837.imageshack.us/f/error1n.png/</a> <br /> <img src='http://img64.imageshack.us/i/error2y.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /> <br /> <a class='bbcode' href='http://img64.imageshack.us/i/error2y.png/' rel='external'>http://img64.imageshack.us/i/error2y.png/</a> <br /> <img src='http://img291.imageshack.us/i/error3m.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /> <br /> <a class='bbcode' href='http://img291.imageshack.us/i/error3m.png/' rel='external'>http://img291.imageshack.us/i/error3m.png/</a>  <br /><br />what can i do?<br /><br />console_mp.log<br /><br />******* script runtime error *******<br />pair 'undefined' and '0.8' has unmatching types 'undefined' and 'float': (file 'btd_scripts/btd_ammo.gsc', line 464)<br /> chopper.health_low = level.heli_maxhealth*0.8;  // when damage taken is above this value, helicopter catchs on fire<br />                                          *<br />Error: called from:<br />(file 'btd_scripts/btd_ammo.gsc', line 281)<br /> heli_logic(owner,"allies",pathStart,pathEnd,flyTime);<br /> *<br />Error: called from:<br />(file 'btd_scripts/btd_ammo.gsc', line 272)<br /> level thread doChooperDrop2( owner, requiredDeathCount, coord, startPoint+(0,0,randomInt(500)), endPoint+(0,0,randomInt(500)), bombTime, flyTime, direction );<br />              *<br />Error: called from:<br />(file 'btd_scripts/btd_ammo.gsc', line 237)<br /> callChopperDrop( owner, targetpos, yaw );<br /> *<br />Error: started from:<br />(file 'btd_scripts/btd_ammo.gsc', line 271)<br /> wait randomfloatrange( 1.5, 2.5 );<br /> *<br />Error: ************************************<br />      dvar set cl_paused 0<br />      dvar set loc_language 0<br />      dvar set loc_forceEnglish 0<br />      dvar set com_errorTitle Error<br />      dvar set com_errorMessage script runtime error<br />(see console for details)<br />pair 'undefined' and '0.8' has unmatching types 'undefined' and 'float'<br />********************<br />ERROR: script runtime error<br />(see console for details)<br />pair 'undefined' and '0.8' has unmatching types 'undefined' and 'float'<br />********************<br />----- Server Shutdown -----<br />Sending heartbeat to cod4master.activision.com<br />==== ShutdownGame (1) ====<br />0:Nebur! EXE_DISCONNECTED<br />      dvar set sv_running 0<br />---------------------------<br />Hitch warning: 503 msec frame time<br />Unknown command "restart"<br />Unknown command "start"<br />Unknown command "help"<br />quitting...<br />----- CL_Shutdown -----<br />-----------------------<br />Unloaded fastfile mp_bog<br />Unloaded fastfile localized_common_mp<br />Unloaded fastfile common_mp<br />Unloaded fastfile mod<br />Unloaded fastfile localized_code_post_gfx_mp<br />Unloaded fastfile code_post_gfx_mp<br />]]></description>
<author>nebur&lt;nebur.rambito@nospam.com&gt;</author>
<pubDate>Sun, 01 Aug 2010 02:22:18 +0100</pubDate>
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<description><![CDATA[Ok so basically I don't play COD4 anymore - I don't even have it installed (my bad, I just checked, yes I do) - and I spent a huge amount of time editing Abneys BTD. Since I don't play it any more, and my scripts could be of use to others, I might as well publish them for others to use.<br /><br />PLEASE NOTE: These are taken straight from my custom BTD, I haven't made any effort to make them 'standalone' - I will include any script needed to provide functionality, but beyond that - you're on your own.<br /><br />What is it?<br />Essentially a simple trader, but instead of using up around 10 scriptmenu's it only uses one. Simple context-sensitive ClientDvar switching on-the-fly.<br /><br />What does it sell?<br />Every weapon. Every attachment. C4. Claymore. RPG. Flash/Stun/Frag grenade. Custom weapons (Max of 5 I think). Buys back weapons from players.<br /><br />Other information?<br /><ul><li>1927 lines.</li></ul><br /><ul><li>dVar for every setting - 'buy-back' price, weapon prices, attachment prices etc.</li></ul><br /><ul><li>Every interaction with the menu is accompanied by a sound. A non-successful purchase has a separate sound also.</li></ul><br /><ul><li>Every item available for purchase shows it's price to its right</li></ul><br /><ul><li>Player inventory screen, showing their weapons, how much they would sell for, their ammo stock, grenade/c4/rpg/claymore stock</li></ul><br /><ul><li>I was lazy and wanted an easy way to get weapon name strings so made a custom lookup table to do so. Will be included with package.</li></ul><br /><ul><li>Erm... Probably mores stuff too, but I haven't looked at it in weeks so can't remember :P</li></ul><br /><ul><li>I ironed out all the bugs I found - which was few may I add :P - so as far as I know, there aren't any. Any that DO arise are likely to do with the implementation by the user.</li></ul><br /><br />Again, use this at your own risk. Also, if you use it, I want credits specific to this. That is all.<br /><br /><a class='bbcode' href='http://www.yourfilelink.com/get.php?fid=565211' rel='external'>http://www.yourfilelink.com/get.php?fid=565211</a><br /><br />________________________________________________________<br /><br /><br />Stuff I plan on posting soon:<br /><ul><li>Fully controllable 6 man BlackHawks with chaingun and hellfires. Lands, takes off etc. Ammo limits, fuel limits, health system (can be shot down), explodes on impact etc.</li></ul><br /><ul><li>Fully controllable 1 man Cobras. Chaingun and hellfires, doesn't land. Ammo limits, health like BlackHawk, fuel.</li></ul><br /><ul><li>AC130 with very basic AI. Flies around map looking for zombies it can 'see' and fires when commanded too.</li></ul><br /><ul><li>Base code for allowing custom control of a helicopter. Travel waypoints, speed, land, rise etc.</li></ul><br /><ul><li>Care Package (lol)</li></ul><br /><ul><li>Array-based banning system. Ban plays via dVar.  Unlimited bans. Builds ban cache on level init with two values. Guid &amp; ban reason. Player joins, StrTok each array value to separate guid &amp; reason, check guid, if banned then present reason and kick.</li></ul><br /><ul><li>Other stuff I've forgotten about.</li></ul>]]></description>
<author>Audioghost&lt;samharris.ipod@nospam.com&gt;</author>
<pubDate>Mon, 23 Aug 2010 10:27:58 +0100</pubDate>
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<description><![CDATA[Alright so I want the server to spam some rules and info, but it doesn't seem to be doing it.  Here's the code I have:<br /><br /> <div class='code_highlight code-box' style='unicode-bidi: embed; direction: ltr'><code><span style="color: #000000">//&nbsp;Welcome&nbsp;message&nbsp;interval<br />set&nbsp;btd_welcomemsg_interval&nbsp;"5"<br /><br />//&nbsp;Welcome&nbsp;messages,&nbsp;have&nbsp;as&nbsp;meny&nbsp;as&nbsp;you&nbsp;want,&nbsp;just&nbsp;increase&nbsp;the&nbsp;number<br />set&nbsp;btd_welcomemsg0&nbsp;"^7Welcome&nbsp;to&nbsp;the&nbsp;^1Beg&nbsp;For&nbsp;Mercy&nbsp;Zombie&nbsp;Server"<br />set&nbsp;btd_welcomemsg1&nbsp;"^7Like&nbsp;COD4?&nbsp;Find&nbsp;out&nbsp;more&nbsp;of&nbsp;our&nbsp;clan&nbsp;and&nbsp;Halo&nbsp;Race&nbsp;@&nbsp;^1BFMracing.net"<br />set&nbsp;btd_welcomemsg2&nbsp;"^7Please&nbsp;do&nbsp;not&nbsp;use&nbsp;foul&nbsp;language&nbsp;or&nbsp;rudeness&nbsp;towards&nbsp;other&nbsp;players"<br />set&nbsp;btd_welcomemsg3&nbsp;"^7This&nbsp;is&nbsp;a&nbsp;family&nbsp;friendly&nbsp;server!"<br /><br />//******************************************************************************<br />//&nbsp;Server&nbsp;Messages<br />//******************************************************************************<br /><br />//&nbsp;Server&nbsp;message&nbsp;interval<br />set&nbsp;btd_msg_interval&nbsp;"5"<br /><br />//&nbsp;Server&nbsp;messages,&nbsp;have&nbsp;as&nbsp;meny&nbsp;as&nbsp;you&nbsp;want,&nbsp;just&nbsp;increase&nbsp;the&nbsp;number<br />set&nbsp;btd_msg1&nbsp;"^7Please&nbsp;respect&nbsp;fellow&nbsp;players&nbsp;at&nbsp;all&nbsp;times!"<br />set&nbsp;btd_msg2&nbsp;"^7Play&nbsp;fair&nbsp;and&nbsp;have&nbsp;fun!"<br />set&nbsp;btd_msg3&nbsp;"^7C4&nbsp;and&nbsp;the&nbsp;CROSSBOW&nbsp;are&nbsp;not&nbsp;allowed&nbsp;-&nbsp;please&nbsp;don't&nbsp;use&nbsp;them!"<br />set&nbsp;btd_msg4&nbsp;"^7Foul&nbsp;language&nbsp;and&nbsp;rudeness&nbsp;will&nbsp;not&nbsp;be&nbsp;tolerated"<br />set&nbsp;btd_msg5&nbsp;"^7If&nbsp;you&nbsp;have&nbsp;any&nbsp;comments&nbsp;/&nbsp;questions&nbsp;please&nbsp;check&nbsp;out&nbsp;our&nbsp;site"<br />set&nbsp;btd_msg6&nbsp;"^7Like&nbsp;COD4?&nbsp;Find&nbsp;out&nbsp;more&nbsp;of&nbsp;our&nbsp;clan&nbsp;and&nbsp;Halo&nbsp;Race&nbsp;@&nbsp;^1BFMracing.net"</span></code></div><br /><br />Any help would be greatly appreciated. Thanks!]]></description>
<author>Benjamin Zagrobelny&lt;gen_detonator@nospam.com&gt;</author>
<pubDate>Tue, 10 Aug 2010 08:25:23 +0100</pubDate>
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<description><![CDATA[Where can i get the BTD v14 download?]]></description>
<author>mudball&lt;stonefoot0@nospam.com&gt;</author>
<pubDate>Thu, 12 Aug 2010 00:06:30 +0100</pubDate>
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<description><![CDATA[--------------------------------------------------<br />Call of Duty 4: Before the dawn zombie modification<br />---------------------------------------------------<br />BTD alpha Version Alpha_X<br />---------------------<br />www.btd-alpha-x.co.cc<br />-------------<br />Mod creators:<br />-------------<br />---------------------------<br />Before The Dawn Development Team:<br />---------------------------<br />AbneyPark - Mod founder/Scripter/Main dev team admin<br />Kill3R - scripter<br />H0ly - scripter/General Development<br /><br />---------------------------------<br />Alpha_x Development Team:<br />---------------------------------<br /><br />Hacker22 - Scripter, Main Mod Builder etc<br />Alecn1519 - Graphics and Website Development<br />AudioGhost - Graphics and Scripter<br /><br />------------------------------------------------<br />List of Stock maps that are Incompatable with X13<br />-------------------------------------------------<br />* mp_citystreets<br />* mp_crossfire<br /><br />---------------------------------------------------------------<br />List of Custom Maps that are waypointed in the waypoints.iwd (tested and Working when i tested XD)<br />---------------------------------------------------------------<br /><br />* cube<br />* Lolzor<br />* mp_aerodrome<br />* mp_al_jabal<br />* mp_anchorage<br />* mp_argel<br />* mp_asylum<br />* mp_ava_crossroads<br />* mp_blast<br />* mp_bridge<br />* mp_bunker_final<br />* mp_burck<br />* mp_caen<br />* mp_castlewars_v3<br />* mp_ctan<br />* mp_daybreak<br />* mp_dust2_classic<br />* mp_dust3<br />* mp_foxhunt_ruins<br />* mp_highrise<br />* mp_hhk_ballroom<br />* mp_kk_arena<br />* mp_laugh<br />* mp_legionforest_v2<br />* mp_lolv2<br />* mp_lpost<br />* mp_matroska<br />* mp_modern_rust<br />* mp_oldschool<br />* mp_oldtown<br />* mp_onslaught<br />* mp_poolday<br />* mp_pillar<br />* mp_sbase<br />* mp_scrap<br />* mp_shipment2<br />* mp_toujane_beta<br />* mp_v2_b1<br />* mp_wizard<br />* mp_zom_box_fun<br />* mp_zom_asylum<br /><br />-------------------<br />About the Mod:<br />-------------------<br /><br />The mod is basically a zombie game type where you have to survive as long as you can, killing AI zombies which come in<br />waves of your choice. Thats right Zombie bots.<br /><br />So how do you play and customize<br /><br />As you have the mod, with your own server or locally, you have full customization on the mod. Basically player have to<br />survive from the zombie invasion, which the mod is entirely based on. There are waves which zombies will swarm the map<br />and try to eat you, each wave the number of zombies increase, making it harder for the player. between each wave, theres<br />a grace period (when its safe and all zombies are eliminated from the wave that just took place) there are depots which<br />spawn on the map which regenerates your ammo, and gives you time to hide somewhere else. however, if zombies kill all the<br />players, game over! Additionally most of the game settings are changable such as the zombies per wave; number of waves<br />and grace time. Including much more such as zombie strength/speed. Look down to "Changable settings"<br /><br />--------------------<br />Features:<br />--------------------<br /><br />* Waves of angry zombies<br />* Single Player &amp; Custom Weapons<br />* Custom Rank System<br />* Ability for admins to use custom music<br />* Custom HUD<br />* Anti Camp System<br />* Custom Pickup System<br />* Custom Menu<br />* Night / Day settings<br />* Custom vision settings<br />* 1st / 3rd person views<br />* Custom Server messages and kill spree messages<br />* Differant wave settings<br />* Custom admin features<br />* Trader menu<br />* Ammo Drops<br />* AC130 25mm Chaingun Hardpoint<br />* AC130 40mm Cannon Hardpoint<br />* AC130 105mm Cannon Hardpoint<br />* Napalm Airstrike as well as normal Airstrike<br />* Nuke<br />* Tesla Support Cannon<br />* Blackhawk Support Chopper<br />* Artillery Cannon<br />* Apache Helicopter Support<br />* Player Death messages<br />* option for admins have a Mod ban list for Pure Humiliation whenever a banned player spawns<br />* Option for a Special Admin Weapon<br />* Admin Messages whenever Spawn<br />* Advertising Box<br />* Berserk Mode<br />* Squads Menu<br />* Custom player Health<br />* Last stand will Work<br />* Mapvote<br /><br />* The Custom Weapons are back:<br />* Special 1 = Brick_blaster_mp<br />* Special 2 = Artillery_mp<br />* Special 3 = Radar_mp<br />* Special 4 = Briefcase_bomb_mp<br />* Special 5 = Briefcase_bomb_defuse_mp<br /><br />* Berserk Weapon = Double barrell Shotty = Defaultweapon_mp<br /><br />---------------<br />Admin Features:<br />---------------<br />* Rcon console commands -<br /><br />/rcon alpha_x_purge 1                (Kills all zombies on the level)<br />/rcon alpha_x_daynight 1             (Switches between Day and Night settings)<br />/rcon alpha_x_pickups client#        (Toggles admin pickup for the client # specified. Use /rcon status to get client #)<br />/rcon alpha_x_vision Vision filename (changes server vision settings to specified vision file name)<br />/rcon alpha_x_setrank client#:#      (Sets the client # rank to number specified. Proper usage exmpl: alpha_x_setrank 1:65)<br />/rcon alpha_x_demote client#         (Resets the rank to zero of client # specified. Use /rcon status to get client #)<br />/rcon scr_respawning client# or all (Respawns the client # specified. Use /rcon status to get client #, also takes the value: all, which will repsawn all dead players.)                 <br />/rcon alpha_x_sayall message         (Prints the message to center of everyones screen. Keep it short.)<br />/rcon alpha_x_rename client#:name    (Renames the specified client # specified. Proper usage exmpl: alpha_x_rename 1:|MACOM|Hacker22)<br />/rcon alpha_x_give client#:value     (Give the specified player or everyone the value. Value can be a weapon, such as special3_mp or the word ammo which gives the player a full load of ammunition.)<br /><br />-------------------------------------------------<br />changes from X12:<br />--------------------------------------------------<br />* Forcing Last Stand Works Properly<br /><br />* Hopefully fixed Last stand Revival (if it doesnt work i havent fixed it)<br /><br />* The Nuke Should no longer Kick + ban anyone<br /><br />* 3 new Admin models<br /><br />* music can now be disabled and will auto rotate<br /><br />* added a randomiser for teh Attack helicopter and ammo drop choppers should randomly choose a model.<br /><br />* added an Admin model menu<br /><br />* the Nuke has been fixed no more Spamming the Console<br /><br />* Added the L85A1 SA80 and L86 LSW to replace the M14A1 and M249 Saw<br /><br />* Added the MW2 M16A4<br /><br />* new Admin commands menu coeurtesy of Brax<br /><br />* added a Welcome menu to spam rules etc XD<br /><br />* added a button to add to favourites ingame<br /><br />* Admin Weapon and Admin Player Model moved to the Admin Menu so people arent Forced to Use them<br /><br />* A lot of Code Changes to try and reduce Server Load<br /><br />* Forcing Last Stand Works Properly<br /><br />* Nuke Changed to make it less buggy<br /><br />* added the MW2 M4A1 Firesound<br /><br />* added option to leave the AC130, Artillery and Blackhawk early if there are problems<br /><br />* you may buy the Napalm, Airstrike and Apache from the Trader<br /><br />* fixed the Sunlight XD<br /><br />* Added M16A4, L85A1 SA80 and L86 LSW<br /><br />* Fixed Several Of the Models and Re-rigged the Character Models<br /><br />* 5 Admin Player Models, and 5 new Public Models<br /><br />* Admin Weapon and Admin Player Model moved to the Admin Menu so people arent Forced to Use them<br /><br />* a lot of codebase tweaks to make it less buggy<br /><br />-----------------------------------------------<br />Custom Gamemodes<br />-----------------------------------------------<br /><br />Onslaught: Infinite Waves each wave is incrementaly longer<br />Survival: Normal BTD gametype<br /><br />-----------------------------------------------<br />Custom weapons X13<br />-----------------------------------------------<br /><br />HK USP: .44 Magnum (Raging Bull)<br /><br />M16A4: MW2 M16A4<br />AK-47: AK-47 MW2 style<br />M4 Carbine: M4A1 MW2<br />M14A1: L85A1 SA80<br />MP44: XR2<br /><br />M249 SAW: L86A1 LSW<br /><br />Winchester1200: Double barrell Shotgun<br /><br />----------------<br />Custom Zombies:<br />----------------<br /><br />Makron: The Makron from Quake IV the Ultimate Challenge on a server should be set with a recommended of at least 50K HP<br />Test Zombie: The stock Zombie from BTD<br /><br />----------------------<br />Custom Player Models:<br />----------------------<br /><br />Assault: Ghost (Modern Warfare 2)<br />Spec Ops: Captain Price MW2 (Modern Warfare 2)<br />Heavy Gunner: Blood Dragon Armour (Mass Effect 2/ Dragon Age: Origins DLC)<br />Demolitions: Nova (Starcraft 2: Wings Of Liberty)<br />Sniper: Zoey (Left 4 Dead)<br /><br />Admins: Raven (Custom Oblivion Character)<br />Admins: Anna (Oneechanbara Vortex)<br />Admins: Ayumi (Xblades)<br />Admins: Lenneth (Custom Oblivion Character)<br />Admins: Soap Mactavish (Modern Warfare 2)<br />Berserk: Nightmare (Soulcalibur II)<br /><br />----------------------<br />Changeable settings:<br />----------------------<br />* zombie health<br />* zombie damage<br />* Zombie Speed<br />* Zombie Spawn speed<br />* Gametype<br />* wave settings<br />* grace time<br />* night / day<br />* vision settings<br />* message settings<br />* pickup settings<br />* admin settings<br />* ingame menu<br />* music settings<br />* Hardpoint Killstreaks<br /><br />+ many more<br /><br />---------------------<br />Current known issues:<br />---------------------<br /><br />* users with PB enabled may get cvar errors<br />- fix- either disable PB or edit the PB Dvar exception list to play<br /><br />* zombies will sometimes get out of map<br />- fix - dont let players camp near edge of maps<br /><br />* the Nuke may sometimes ban players<br />- fix - hopeFully Fixed<br /><br />* the blackhawk sometimes gets stuck<br />- fix - Should Have been Fixed<br /><br />* zombies somtimes go under the map<br />- fix - undermap timer, if zombies are under the map for more than 10 seconds they will respawn<br /><br />* zombies walk through some walls<br />- fix - dont camp on top of them, redone some more waypoints, some of this is related to how the map is made.<br /><br />* few maps wont work due to lack of waypoint files<br />- fix - create waypoint files ect for new maps<br /><br />* few maps dont work due to Xmodel limits<br />-Fix - remove them from the map rotation<br /><br />---------------<br />Special thanks:<br />---------------<br /><br /><br />A small list of people Hacker22 would like to thank.<br /><br />* You the Players, thanks for all the support, we are glad you like the mod.<br /><br />* The original BTD Development Team:<br />- Abney Park<br />- H0ly<br />- Kill3r<br />- Stab the Catt<br /><br />* Audioghost for his Awesome Work on BTDx and his Artillery script<br /><br />* Zod for some of his Ideas some of which i used in this Build<br /><br />* Pezzalucifer and his work with PeZBOT, without that this would not of been possible<br /><br />* Zimmerman for doing the Trader Voice for BTD 2.2<br /><br />* Treyarch for releasing the sources for some of there Models<br /><br />* Infinity ward for making COD4 in the first place<br /><br />* all the modellers on FPS Banana.<br /><br />Enjoy the mod!<br /><br />Note: all files contained in this modification belong to the Before the Dawn and Alpha_X Development team and other parties stated.<br />Please do not decompile the mod.ff<br /><br />Thanks<br /><br />Hacker22<br /><br />link here<br /><br />updated XD as i forgot to add the images.iwd<br /><br />http://www.megaupload.com/?d=1LZ5G38B<br /><br /><br />Mirror:<br /><br />http://www.filefront.com/17215303/Alpha_X14_final.zip]]></description>
<author>Hacker22&lt;jhepburn9@nospam.com&gt;</author>
<pubDate>Tue, 17 Aug 2010 15:09:22 +0100</pubDate>
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<description><![CDATA[In the configuration settings I see that there is "Allow Last Stand Revival"<br />I do not understand and my question is:<br />Can you revive a live companion to one that is dead or Last Stand?<br />How?<br />or<br />What does it do?<br /><br />Thanks]]></description>
<author>Canta&lt;cantabria@nospam.com&gt;</author>
<pubDate>Fri, 20 Aug 2010 11:14:41 +0100</pubDate>
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<description><![CDATA[I had server error<br />How to fix this error??<br />I hope you will forgive me that I'm not good at English.<br /><br />This is console_mp.log<br /><br /><span style='color:#cccccc'>1015: 'weapon_g36c_silencer_mp', origin: -1056.000000 -5072.000000 28.000000<br />1016: 'script_origin', origin: 1752.000000 -5824.000000 4.000000<br />1017: 'script_origin', origin: 3488.000000 -6584.000000 28.000000<br />1018: 'tempEntity', origin: 4047.000000 -7264.000000 15.000000<br />1019: 'weapon_g3_reflex_mp', origin: 1752.000000 -5824.000000 4.000000<br />1020: 'script_origin', origin: -824.000000 -3984.000000 28.000000<br />1021: 'script_origin', origin: -1056.000000 -5072.000000 28.000000<br />      dvar set cl_paused 0<br />      dvar set loc_language 0<br />      dvar set loc_forceEnglish 0<br />      dvar set com_errorTitle Error<br />      dvar set com_errorMessage G_Spawn: no free entities<br />********************<br />ERROR: G_Spawn: no free entities<br />********************<br />----- Server Shutdown -----<br />==== ShutdownGame (1) ====</span>]]></description>
<author>mrx&lt;txthanahana@nospam.com&gt;</author>
<pubDate>Fri, 27 Aug 2010 16:20:45 +0100</pubDate>
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<description><![CDATA[BTD Alpha X is the continuance of this mod.  It is currently on version 10.2.5<br />We offer loads of support and are going to begin to make BTD Alpha X (and BTD in general) a standalone game on the Unreal Engine 3.<br />Click <a class='bbcode' href='http://www.btd-alpha-x.co.cc' rel='external'>here</a> to visit us.<br />If you can't see the link go here:<br /> <div class='code_highlight code-box' style='unicode-bidi: embed; direction: ltr'><code><span style="color: #000000">http://www.btd-alpha-x.co.cc</span></code></div>]]></description>
<author>alecn1519&lt;stayingalive@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 22:04:51 +0000</pubDate>
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<description><![CDATA[Hi, I have a public and dedicated server with GamesClan.com<br /><br />I couldn't launch my server correctly I mean It starts but it is not open ... In the control panel you see the server is running but it is as if it is stopped... in the cmd line I set +fs_game mods/btdz +exec server.cfg but it doesn't work right<br /><br />I can't understand why ... pls help !!! :)]]></description>
<author>EaRtHQuAkE&lt;earthquake.hw@nospam.com&gt;</author>
<pubDate>Fri, 22 Jan 2010 20:50:27 +0000</pubDate>
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<description><![CDATA[Build upon the BTD Alpha 002 source code leaked by Holy. My first attempt at ID Engine scripting. I am used to the Torque Engine used to make <a class='bbcode' href='http://www.planettribes.com/syrinx/t1mods.html' rel='external'>Tribes</a> and <a class='bbcode' href='http://www.planettribes.com/syrinx/classic/index.html' rel='external'>Tribes 2</a> (very limited use of loops).<br /><br />Features:<br /><br />Unlocks for camo and gold weapons.<br />Perk awards.<br />Artillery award option.<br />Hardpoints.<br />5 Special Weapon unlocks.<br />Limited Lives re-spawning option.<br />Configurable end of wave Boss Zombie<br />Configurable Scaled Zombie spawning per wave (Amount of zombies on screen at once increased 1 per wave).<br />Third person crosshair.<br /><br />Fixes:<br /><br />Perks chosen via the class creation menu work.<br />Hardpoints work.<br />Onslaught mode functions properly.<br />All stock maps work.<br /><br />The mod can be downloaded <a class='bbcode' href='http://btdz.servegame.com' rel='external'>here</a><br />]]></description>
<author>_Zod_&lt;siVqhf3O15@nospam.com&gt;</author>
<pubDate>Fri, 22 Jan 2010 22:25:57 +0000</pubDate>
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<description><![CDATA[The first one is mine (cracked) and the second belongs to one of the admins (not cracked) on my server.<br /><br /><a href='http://www.gametracker.com/server_info/173.52.91.175:28960/' rel='external'><img src='http://cache.www.gametracker.com/server_info/173.52.91.175:28960/b_560x95.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a><br /><br /><a href='http://www.gametracker.com/server_info/195.90.98.18:28961/' rel='external'><img src='http://cache.www.gametracker.com/server_info/195.90.98.18:28961/b_560x95.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a>]]></description>
<author>_Zod_&lt;siVqhf3O15@nospam.com&gt;</author>
<pubDate>Sat, 23 Jan 2010 02:25:01 +0000</pubDate>
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<description><![CDATA[Hey Guys<br />I downloaded the BTD v2.2 Mod<br />and i did anything what i have to do <br />so i started the game and it loaded a little bit and then came a error<br /><br />"Error <br />script compile error <br />bad syntax<br />waot 0.05;<br />(see console for more details)<br />"<br /><br />what can i do ????<br />pls help >.<<br />i want to play zombie mod offline >,<<br /><br />]]></description>
<author>zombiekiller&lt;pissenmachts@nospam.com&gt;</author>
<pubDate>Sat, 23 Jan 2010 15:19:34 +0000</pubDate>
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<description><![CDATA[Hello guys and girls. Coop here, wanna say thanks for sharing this awesome MOD (Btdz) it's made me, the clan and our public players really happy, they all love the mod.<br /><br />Website is http://tgos.clan.su<br /><br />Our Server Ip is 91.192.208.74:28932 <br /><br /><a href='http://www.game-monitor.com/cod4_GameServer/91.192.208.74:28932/TGOSSWMGalactic_Warfare.html' rel='external'><img src='http://module.game-monitor.com/91.192.208.74:28932/image/default/bf2142-06.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a><br /><br />91.192.208.74:28931<br /><br /><a href='http://www.game-monitor.com/cod4_GameServer/91.192.208.74:28931/TGOSMW2Zombie_Server_vX.11.html' rel='external'><img src='http://module.game-monitor.com/91.192.208.74:28931/image/default/t:FF2011/cod4-06.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a>]]></description>
<author>Coop&lt;gwjamieson@nospam.com&gt;</author>
<pubDate>Mon, 25 Jan 2010 00:01:10 +0000</pubDate>
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<description><![CDATA[--------------------<br />Changes from BTD 2.2<br />--------------------<br /><br />* New HUD<br />* 2 new game modes<br />* 2 New Zombies<br />* Apache Helicopter instead of Cobra<br />* Blackhawk<br />* Custom Player models<br />* Squads menu<br />* Music Auto Rotates<br />* Payers = Players ( running Joke between me and AbneY XD)<br />* Updated trader<br />* MW2 Weapons<br />* COD WAW Weapons<br />* COD2 Weapons<br />* Improved Spawn logic<br />* G_spawn fixed (hopefully)<br />* Player controlled Artillery<br />* Airstrikes now damage Zombies<br />* AC130 25mm Chaingun<br />* AC130 40mm Cannon<br />* Custom Player models<br />* 30 Admin slots rather than 9<br />* option for admins to Purge Zombies stuck Under the map<br />* Admin Weapons<br />* Admin Player models<br />+ others<br /><br /><br /><br />---------<br />Features:<br />---------<br /><br /><br />* Waves of angry zombies<br />* Single Player &amp; Custom Weapons<br />* Custom Rank System<br />* Ability for admins to use custom music<br />* Custom HUD<br />* Anti Camp System <br />* Custom Pickup System<br />* Custom Menu<br />* Night / Day settings<br />* Custom vision settings<br />* 1st / 3rd person views<br />* Custom Server messages and kill spree messages<br />* Differant wave settings<br />* Custom admin features<br />* Trader menu<br />* Ammo Drops<br />* AC130 25mm Chaingun Hardpoint<br />* AC130 40mm Cannon Hardpoint<br />* Napalm Airstrike as well as normal Airstrike<br />* Tesla Support Cannon<br />* Blackhawk Support Chopper<br />* Artillery Cannon<br />* Apache Helicopter Support<br />* Player Death messages<br />* option for admins have a Mod ban list for Pure Humiliation whenever a banned player spawns<br />* Option for a Special Admin Weapon<br />* Admin Messages whenever Spawn<br />* Advertising Box<br />* 3 Custom Gametypes<br /><br />-----------------<br />Custom Gamemodes<br />-----------------<br /><br />Onslaught: Infinite Waves each wave is incrementaly longer<br />Survival: Normal BTD gametype<br />Makrons Only: <---- Name says it all lol<br /><br />----------------------------<br />Custom weapons (X10 onwards)<br />----------------------------<br /><br />M9 Beretta: Glock 18C<br />HK USP: .357 Magnum<br />Colt M1911: Desert Eagle Black<br />Desert Eagle Chrome: Colt m1911 Tactical<br />Desert Eagle Gold: Desert Dragon XIX<br /><br />M16A4: M4A1<br />AK-47: AK-47 MW2 style<br />M4 Carbine: SCAR-H Foregrip<br />M14: Steyr Aug<br />HK G3: ACR<br />G36C: FN FAL C1<br />MP44: XR2 <br /><br />HK MP5: UMP45<br />AKS-74u: AK108<br />Mini Uzi: Mosin Nagant<br />Skorpion: Thompson Sub Machine Gun<br />P90: LR300<br /><br />M40A3: Lee Enfield Bolt Action Sniper<br />M21: M14 EBR<br />SVD Dragunov: Zastava M76<br />Remington 700: M1 Garand<br />Barrett .50: Barrett M82 .50 BMG<br /><br />Winchester1200: Spas 12<br /><br />M60E4: Minigun<br /><br />----------------<br />Custom Zombies:<br />----------------<br /><br />Makron: The Makron from Quake IV the Ultimate Challenge on a server should be set with a recommended of at least 50K HP<br />Test Zombie: The stock Zombie from BTD interchangeable with the Witch<br />Witch: the Witch from L4D quite Weak unless allowed to spawn in large Quantities<br /><br />----------------------<br />Custom Player Models:<br />----------------------<br /><br />Assault:	Zoey (L4D)<br />Spec Ops:	Captain Price<br />Heavy Gunner:	Velinda (Cobra Pilot from COD4 SP)<br />Demolitions:	Jenny (Vampire The masquerade Bloodlines)<br />Sniper:		The Masterchief (Halo)<br />Admins 1/2:	Tourrette (Vampire The masquerade Bloodlines)<br />Admins 3-30:	Raven (My custom Oblivion Character)<br /><br />----------------------<br />Changeable settings:<br />----------------------<br />* zombie health<br />* zombie damage<br />* Zombie Speed<br />* Zombie Spawn speed<br />* Gametype<br />* wave settings<br />* grace time<br />* night / day<br />* vision settings<br />* message settings<br />* pickup settings<br />* admin settings<br />* ingame menu<br />* music settings<br />* Hardpoint Killstreaks<br /><br /> + many more<br /><br />Get it here:<br /> <a class='bbcode' href='http://www.filefront.com/15442039/Alpha_X11.zip/' rel='external'>BTD Alpha_X 11</a> <br /><br />get info at <br /><a class='bbcode' href='http://www.btd-alpha-x.co.cc' rel='external'>Alpha_x site</a> <br />]]></description>
<author>Hacker22&lt;jhepburn9@nospam.com&gt;</author>
<pubDate>Thu, 28 Jan 2010 18:16:39 +0000</pubDate>
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<description><![CDATA[[console log removed by Abney]]]></description>
<author>InfernalCabal&lt;infernalcabal@nospam.com&gt;</author>
<pubDate>Wed, 03 Feb 2010 00:36:52 +0000</pubDate>
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<description><![CDATA[hi i have the half player slots problem. i checked the eWiki and saw that the link to download the fix was broken. If some one could please send me the fix to jamex-x@hotmail.com or send me another download link that would be greatly appreciated.<br /><br />-James]]></description>
<author>James&lt;Jamex-x@nospam.com&gt;</author>
<pubDate>Sun, 11 Apr 2010 11:38:09 +0100</pubDate>
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<description><![CDATA[Hi there I am an admin from a U.S server but I live in Great Britain.. (actually nothing great about it lol.) Im 47 love gaming on my pc (now more than ever since my Mrs an I have split up. <br />Ex Military.<br />Self employed.<br />An frustrate3d  ha ha .]]></description>
<author>Capt.Tiger&lt;maverick000013@nospam.com&gt;</author>
<pubDate>Sun, 11 Apr 2010 19:40:45 +0100</pubDate>
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<description><![CDATA[Hiya Im looking for the down load for the zombie server that has the large an small zoms on. with airstrikes  arty support an if poss no ac130. but will use if it cant be deleted.<br />I help to admin the [AOA]clan but we would love to use you zombie server. Can you help us out here ? This mod was used on >XI< servers but all they use as the mod is >XI< zombies test. can you send me the link to download this mod. Now this particular mod was the one with the slight mishaps on it, Like zoey bones 28 kik, We can live with this as  we think it was the best mod we have seen. also we would need the ftp to alter some aspects of it. Like life an min zom power etc. If you could help we would an will mention your name on the modded server. Many thanks Pete.(Tiger)]]></description>
<author>Capt.Tiger&lt;maverick000013@nospam.com&gt;</author>
<pubDate>Sun, 11 Apr 2010 19:47:48 +0100</pubDate>
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<description><![CDATA[Hi,<br /><br />since the mod is not developed any longer: <br />Is it maybe possible to share all the needed files to compile the mod again? (raw files, makemod.bat, mod.csv etc..) I guess there are some players (including me) who wanna mod the BTD further to make it better and create new features.<br /><br />Greetings,<br />heavy.<br /><br /><br />]]></description>
<author>heavy&lt;heavy@nospam.com&gt;</author>
<pubDate>Tue, 13 Apr 2010 11:29:08 +0100</pubDate>
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<description><![CDATA[hello, iam uruguayan  , a contry in front of argentina. <br />my english is very bad, but i will try to have a god relationship whits this comunity.<br /><br />]]></description>
<author>S4p!3nZ&lt;sapienz@nospam.com&gt;</author>
<pubDate>Thu, 15 Apr 2010 02:38:43 +0100</pubDate>
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<description><![CDATA[hello, exist any tutorial for cfg a server whit bdt mod??.<br /><br />right now we have a server BDT alpha 2.0 but we want a update mod.<br /><br />samebody can help me? <br /><br />thanks]]></description>
<author>S4p!3nZ&lt;sapienz@nospam.com&gt;</author>
<pubDate>Thu, 15 Apr 2010 02:45:05 +0100</pubDate>
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<description><![CDATA[Good Evening.<br /><br />i think the thread name says it all. IS there a known working version for use with linux roots? (server).<br /><br />I hope, ill get help here cause google isnt helping at all :(]]></description>
<author>HoschY&lt;hoschy1987@nospam.com&gt;</author>
<pubDate>Fri, 16 Apr 2010 22:31:27 +0100</pubDate>
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<description><![CDATA[Here join my server<br /><br /><a href='http://www.gametracker.com/server_info/109.109.249.82:28960/' rel='external'><img src='http://cache.www.gametracker.com/server_info/109.109.249.82:28960/b_560x95.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a><br /><br />:P see you there]]></description>
<author>tagknife&lt;tagknife@nospam.com&gt;</author>
<pubDate>Sun, 25 Apr 2010 03:17:26 +0100</pubDate>
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<description><![CDATA[Any idea where I can download this map?]]></description>
<author>Tank&lt;skunca@nospam.com&gt;</author>
<pubDate>Fri, 30 Apr 2010 07:58:18 +0100</pubDate>
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<description><![CDATA[Ok i am surprised that this site still has visitors.<br /><br />hope everyone is well, i know i haven't been around much lately due to various reasons such as uni work and lots of stress lol<br /><br />I am just going to give up on this now as the mod is old and lets face it quite frankly [Bad Word] comparing it to most mods out there. besides its changed so much from what i intended it to be and some people have just ruined it completely.<br /><br />it is up to XGServers if they want to keep this site up and running, i will pop by once every few weeks to see how things are doing.<br /><br />I finish uni in a few weeks and do have plans to finish a smiler mod i am working on. i am going to push the cod4 engine to its limit with this one<br /><br />it will be an ai bot mod, with bots being nazi zombies ( borrowed from waw ) i will also add dogs depending on all the stupid engine limits. and they will take up slots. on a 64 slot server we are talking about 10 - 15 players max, and the other slots filled by zombie bots and other npcs.<br /><br />zoms have improved levels of ai. some zombies will be really stupid and wander around and only chase after you if they can see or hear you nearby. also there will be zombies that go straight for you a soon as they spawn knowing exactly where you are. they will try and find multiple paths to attack you. im sorry but running away and waiting for them to all line up doesn't really work anymore. there are also various in-between levels but players will figure out what zoms can do what after a while. <br /><br />i am going to put more effort into the visual effect this time so that zombies will look like zombies and move with decent animations. It am going to design this to be scary, there will be lots of bloody gore and hopefully it will make u jump out of your seats at times<br /><br />i will try and find ways to make the mod as exciting as possible and find a good balance between zombie strength vs weapon strength so that players do not camp. <br /><br />weapons will change ( im not going to add stupid uber weapons or new ones from mw2 ) the cod4 ones are just fine but i will remove a lot of them and add German ww2 some weapons ( yes the zombies will be able to shoot you )<br /><br />i will create a number of game types and add many more features. <br /><br />as players get fed up when they die. in some game types they can be revived by fellow players but in some shorter game types this will be disabled so once dead your dead.<br /><br />players will have an inventory system that allows a max weight for all objects they can carry. if your too heavily loaded you will not be able to walk or run as fast, this means that the zombies will catch and kill you rather quickly. im sure at first this will just be the case anyway.<br /><br />ammo will be limited but there will be plenty of opportunities to get more. ie by searching the bodies of dead players and zombies ( zombies that carry guns will drop these so that players can pick them up and get ammo ) also ammo drops, trader ect ect, bla bla bla.<br /><br />once uni has finished i will get my website up and running and put a lot more info about the mod on it as soon as i can.<br /><br /><br /><br /><br />]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 06 May 2010 04:20:42 +0100</pubDate>
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<description><![CDATA[Hello,<br /><br />I am going to set up an server but i don't like the mw2 guns for it.<br />So i wanted to have the alpha x9 mod for it with the normal cod4 guns.<br />Does anyone have this mod for me with the .cfg files?<br />So can I please have it?<br />Ty very much for this.<br /><br />,Humannator]]></description>
<author>Humannator&lt;koen.d@nospam.com&gt;</author>
<pubDate>Thu, 06 May 2010 09:26:05 +0100</pubDate>
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<description><![CDATA[Hii there,<br /><br />Im Mitchell, 18 years old and I'm system manager of the Ministry of Finance in the netherlands. I kinda enjoy playing with BTD, I got my own server at home where I can run cod4 free 4 ever ^^ haha...<br /><br />Greetz..,<br />Mitchell]]></description>
<author>xtalentz&lt;admin@nospam.com&gt;</author>
<pubDate>Sun, 09 May 2010 22:50:48 +0100</pubDate>
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<description><![CDATA[Been working on this for a few months now. Will upload mod files shortly. Here is a simple copy &amp; paste of the ReadMe:<br />________________________________________________<br /><br />Mod: Project BTD (Project Before the Dawn)<br /><br />Author: AudioGhost<br /><br />Thankyou to: AbneyPark		 (Original BTD Team)<br />             H0ly                (Original BTD Team)<br />	     Kill3R              (Original BTD Team)<br />             Stab the Catt       (Original BTD Team)<br />             Pezzalucifer        (His work with PeZBOT)<br />             Hacker22            (Testing)<br />             Mint                (Testing)<br />             Leadthrower         (Testing, CarePackage idea)<br /><br /><br />First of all, I added a .iwd checking function into this, to stop people<br />decompiling the mod.ff and adding a custom .iwd with altered code. If the <br />mod detects a non-official .iwd, it will automatically shut the server down.<br /><br />Ok so now..<br /><br />Every custom script in this mod belongs to me (AudioGhost), as I wrote them all.<br />The only things that don't belong to me are the zombie model (author unknown to me), <br />the AI - which is from PeZBOT - and the gore 'FX' (effects) for the zombies.<br /><br />The reason I created pBTD was down to the simple fact that I liked the BTD mod. It<br />was one of the very first mods I ever played for COD4, years before I got into<br />actually modding for myself. Please understand that BTD itself is not my mod, it <br />is that of the Original BTD Team.<br /><br />However, due to the leaking of some source files for the original BTD, it became <br />possible for people to create custom/modified versions to suit their tastes. These<br />people were mostly server-admins who didn't like a specific feature, or people like<br />me and Hacker22 who wanted to create our own full variation of the mod.<br />I originally came up with BTDx - based on the Alpha 002 source - which never went<br />public, and allowed me to learn the basic skills for modding.<br /><br />After a few months working on this, I decided that I was now good enough to <br />make a more advanced version - Project BTD. I removed every single piece of <br />BTDx, leaving only the one zombie model and the AI to control it - no features,<br />no other models, no scripts. Every single script used in pBTD - that isn't <br />already in COD4 - was created, from scratch, by me - which is why I believe<br />that my version of BTD is better than every other spin-off that exists.<br /><br />One example of this is the 'Trade' system. The 'Trade Menu' from other BTD versions<br />contains many menufiles, restricting future modding resources. However, my menu<br />uses just one menufile and roughly 1950 lines of code to manage it - yet still<br />has complete, if not increased, functionality over other variations.<br /><br />There are some features here that can be found in other BTD versions, however<br />they were all re-scripted from scratch and are better than the originals.<br /><br /><br /><br />**********************<br />*******FEATURES*******<br />**********************<br /><br />* Nearly 10000 lines of custom code.<br /><br />* Efficient, fast and clean scripts.<br /><br />* Fight against waves of deadly zombies.<br /><br />* See how long you can last in a single, endless wave - or fight it out with controlled numbers.<br /><br />* Fully customizable zombie settings.<br /><br />* Detailed and custom HUDs.<br /><br />* Night mode.<br /><br />* Custom levels of fog.<br /><br />* Different vision settings.<br /><br />* Fully featured Admin system, allowing total player and game control.<br /><br />* Ability for admins to pick up players and zombies.<br /><br />* Ability for admins to change between night or day at will.<br /><br />* Ability for admins to change the level of fog at will.<br /><br />* Ability for admins to change vision settings at will.<br /><br />* Complex admin menu allowing control over individual players, be it rewards or punishments.<br /><br />* Ammo caches - Either spawning randomly or being delivered via helicopter.<br /><br />* Money and currency system.<br /><br />* Trade Menu - Buy, swap or sell weapons, ammo, explosives and fire support.<br /><br />* All prices for the Trade Menu can be completely customized.<br /><br />* Automatic team chatter. Soldiers will shout their intentions to each other if a teammate is in range.<br /><br />* Custom health setting.<br /><br />* Custom health regeneration.<br /><br />* Custom game menus.<br /><br />* Medkits.<br /><br />* Server messages.<br /><br />* Welcome messages.<br /><br />* Death messages.<br /><br />* Music system - up to 6 custom tracks. Complete with 'shuffle' and hideable HUD.<br /><br />* Toggleable laser.<br /><br />* Toggleable FOV.<br /><br />* Toggleable Crosshair.<br /><br />* Toggleable 3rd Person.<br /><br />* Mod banning system. Stop people from playing without having to permanantly ban them.<br /><br />* Five customizable weapons, sold on the Trade Menu.<br /><br />* Weapon pickups without the need for Old School.<br /><br />* Ability for server admin to choose which weapons will spawn for pickup, including custom weapons.<br /><br />* Automated AC130 fire support, either by chaingun or missile.<br /><br />* Have the AC130 fire a single missle at a place of your choosing.<br /><br />* AC130 Strike - Have the AC130 target any zombie in its sight for 30 seconds.<br /><br />* AC130 Area Strike - Have the AC130 target any zombie in a specific area for 30 seconds.<br /><br />* AC130 Missile Strike - Have the AC130 target any zombie with missiles for 30 seconds.<br /><br />* Care Package - Random awards given by creates dropped by helicopter.<br /><br />* Fully player-controlled Cobra helicopters. Fly, fire the chaingun, and shoot missiles.<br /><br />* "Free for All" gametype without the ability to kill other human players.<br /><br />* All stock maps work.<br /><br />* And a tonne of other things I can't seem to remember.<br /><br /><br /><br />**********************<br />*****FUTURE PLANS*****<br />**********************<br /><br />* Create a new 'Zoom' system for sniper rifles.<br /><br />* Complex anti-camp and anti-AFK systems.<br /><br />* Maybe create a custom 'Squads' system.<br /><br />* Maybe create a custom 'Voting' system.<br /><br /><br /><br />**********************<br />*****Known Issues*****<br />**********************<br /><br />*  None.<br />________________________________________________<br /><br />So there you have it, my version of BTD. Now it's finished, all I need to do is improve it and fix and issues that arise. <br /><br />________________________________________________<br />________________________________________________<br />________________________________________________<br /><br /><br />Current version: v1.1<br />Link: <a class='bbcode' href='http://www.mediafire.com/file/mvlhzzq2jhf/Project BTD v1.1.zip' rel='external'>http://www.mediafire.com/file/mvlhzzq2jhf/Project BTD v1.1.zip</a>]]></description>
<author>Audioghost&lt;samharris.ipod@nospam.com&gt;</author>
<pubDate>Thu, 13 May 2010 19:58:52 +0100</pubDate>
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<description><![CDATA[Hello guys i have been havin alot of problems with X12 please help me with thisi have been running this type of mod for a while now my server is always busy <br /><br />problems are <br /><br />1.music keeps on rotating at times not all the time in console sound fx is being overitten<br /><br />2.blackhawk keeps on crashin on custom maps it can be a pain<br /><br />3.special deagle what setting in weapon file is it that i need to change for damage? its too high me thinks<br /><br />4.Xp from 56 onwards is far too long people think the mod is broken:( can this be sorted?<br /><br />5.the options you put in for last stand dont work i spent ages trying to get it to work can this be sorted or not<br /><br />Sorry to bother you guys <br /><br />                      Coop<br /><br />]]></description>
<author>[TGOS]Mr.Coop&lt;omgcoop@nospam.com&gt;</author>
<pubDate>Wed, 19 May 2010 22:51:35 +0100</pubDate>
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<description><![CDATA[What is the cmd line for alpha x 9? i have windows 7 and i use gameservers.com idk if u need to know that but who cares :P <br /><br />        Thanks, B o o G z]]></description>
<author>Boogz&lt;nickoli987@nospam.com&gt;</author>
<pubDate>Sat, 22 May 2010 23:33:22 +0100</pubDate>
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<description><![CDATA[--------------------------------------------------<br />Call of Duty 4: Before the dawn zombie modification <br />---------------------------------------------------<br />BTD alpha Version Alpha_X<br />---------------------<br />www.btd-alpha-x.co.cc<br />-------------<br />Mod creators:<br />-------------<br />---------------------------<br />Before The Dawn Development Team:<br />---------------------------<br />AbneyPark - Mod founder/Scripter/Main dev team admin<br />Kill3R - scripter<br />H0ly - scripter/General Development<br /><br />---------------------------------<br />Alpha_x Development Team:<br />---------------------------------<br /><br />Hacker22 - Scripter, Main Mod Builder etc<br />Alecn1519 - Graphics and Website Development<br />AudioGhost - Graphics and Scripter<br /><br />------------------------------------------------<br />List of Stock maps that are Incompatable with X13<br />-------------------------------------------------<br />* mp_citystreets<br />* mp_crossfire<br /><br />---------------------------------------------------------------<br />List of Custom Maps that are waypointed in the waypoints.iwd (tested and Working when i tested XD)<br />---------------------------------------------------------------<br /><br />* cube<br />* Lolzor<br />* mp_aerodrome<br />* mp_al_jabal<br />* mp_anchorage<br />* mp_argel<br />* mp_asylum<br />* mp_ava_crossroads<br />* mp_blast<br />* mp_bridge<br />* mp_bunker_final<br />* mp_burck<br />* mp_caen<br />* mp_castlewars_v3<br />* mp_ctan<br />* mp_daybreak<br />* mp_dust2_classic<br />* mp_dust3<br />* mp_foxhunt_ruins<br />* mp_highrise<br />* mp_hhk_ballroom<br />* mp_kk_arena<br />* mp_laugh<br />* mp_legionforest_v2<br />* mp_lolv2<br />* mp_lpost<br />* mp_matroska<br />* mp_modern_rust<br />* mp_oldschool<br />* mp_oldtown<br />* mp_onslaught<br />* mp_poolday<br />* mp_pillar<br />* mp_sbase<br />* mp_scrap<br />* mp_shipment2<br />* mp_toujane_beta<br />* mp_v2_b1<br />* mp_wizard<br />* mp_zom_box_fun<br />* mp_zom_asylum<br /><br />-------------------<br />About the Mod:<br />-------------------<br /><br />The mod is basically a zombie game type where you have to survive as long as you can, killing AI zombies which come in <br />waves of your choice. Thats right Zombie bots.<br /><br />So how do you play and customize<br /><br />As you have the mod, with your own server or locally, you have full customization on the mod. Basically player have to <br />survive from the zombie invasion, which the mod is entirely based on. There are waves which zombies will swarm the map <br />and try to eat you, each wave the number of zombies increase, making it harder for the player. between each wave, theres <br />a grace period (when its safe and all zombies are eliminated from the wave that just took place) there are depots which <br />spawn on the map which regenerates your ammo, and gives you time to hide somewhere else. however, if zombies kill all the <br />players, game over! Additionally most of the game settings are changable such as the zombies per wave; number of waves <br />and grace time. Including much more such as zombie strength/speed. Look down to "Changable settings"<br /><br />--------------------<br />Features:<br />--------------------<br /><br />* Waves of angry zombies<br />* Single Player &amp; Custom Weapons<br />* Custom Rank System<br />* Ability for admins to use custom music<br />* Custom HUD<br />* Anti Camp System <br />* Custom Pickup System<br />* Custom Menu<br />* Night / Day settings<br />* Custom vision settings<br />* 1st / 3rd person views<br />* Custom Server messages and kill spree messages<br />* Differant wave settings<br />* Custom admin features<br />* Trader menu<br />* Ammo Drops<br />* AC130 25mm Chaingun Hardpoint<br />* AC130 40mm Cannon Hardpoint<br />* AC130 105mm Cannon Hardpoint<br />* Napalm Airstrike as well as normal Airstrike<br />* Nuke<br />* Tesla Support Cannon<br />* Blackhawk Support Chopper<br />* Artillery Cannon<br />* Apache Helicopter Support<br />* Player Death messages<br />* option for admins have a Mod ban list for Pure Humiliation whenever a banned player spawns<br />* Option for a Special Admin Weapon<br />* Admin Messages whenever Spawn<br />* Advertising Box<br />* Berserk Mode<br />* Squads Menu<br />* Custom player Health<br />* Last stand will Work<br />* Mapvote<br /><br />* The Custom Weapons are back:<br />* Special 1 = Brick_blaster_mp<br />* Special 2 = Artillery_mp<br />* Special 3 = Radar_mp<br />* Special 4 = Briefcase_bomb_mp<br />* Special 5 = Briefcase_bomb_defuse_mp<br /><br />* Berserk Weapon = Double barrell Shotty = Defaultweapon_mp<br /><br />-------------------------------------------------<br />changes from X12:<br />--------------------------------------------------<br /><br />* Witches and Nurses have been Removed (To save on Xmodels and people never really liked them anyway)<br /><br />* Forcing Last Stand Works Properly<br /><br />* The Nuke Should no longer Kick + ban anyone<br /><br />* Added a force Leave Timer for the blackhawk so it should Leave after a Fixed amount of time or when the loops are over whichever happens first<br /><br />* Tesla has the Ray Gun model + animations<br /><br />* Revamped the Trader menu you should be able to buy and sell every weapon you have except Smoke grenades, Concussion Grenades and Flash Grenades.<br /><br />* you may buy the Napalm, Airstrike and Apache from the Trader<br /><br />* when Berserker mode is online when it times out it will randomise ur model depending on ur weapon before you went into Berserk mode.<br /><br />* the Nuke has been fixed no more Spamming the Console<br /><br />* Removed Almost all the Custom Xmodels<br /><br />* Fixed Several Of the Models and Re-rigged the Character Models<br /><br />* The Ammo Drops have been made a little More Realistic<br /><br />* Fixed the Waypoints using a method Similar to BTDz so you may add more than 27 waypointed Maps (You can still load Waypoints the old way if you do not want to use the New way)<br /><br />* Admin Weapon and Admin Player Model moved to the Admin Menu so people arent Forced to Use them<br /><br />-----------------------------------------------<br />Custom Gamemodes<br />-----------------------------------------------<br /><br />Onslaught: Infinite Waves each wave is incrementaly longer<br />Survival: Normal BTD gametype<br /><br />-----------------------------------------------<br />Custom weapons X13<br />-----------------------------------------------<br /><br />HK USP: .44 Magnum (Raging Bull)<br />AK-47: AK-47 MW2 style<br />M4 Carbine: M4A1 MW2<br />MP44: XR2<br />Winchester1200: Double barrell Shotgun<br /><br />----------------<br />Custom Zombies:<br />----------------<br /><br />Makron: The Makron from Quake IV the Ultimate Challenge on a server should be set with a recommended of at least 50K HP<br />Test Zombie: The stock Zombie from BTD<br /><br />----------------------<br />Custom Player Models:<br />----------------------<br /><br />Assault:	Roebuck (COD WAW)<br />Spec Ops:	Captain Price Woodland (COD4 SP)<br />Heavy Gunner:	Stealth Armour (Fallout 3)<br />Demolitions:	Captain Price SAS Kit (COD4 SP)<br />Sniper:		Zoey (Left 4 Dead)<br />Admins 1/2:	Tourrette (Vampire The masquerade Bloodlines)<br />Admins 3-30:	Raven (My custom Oblivion Character)<br />Berserk:	Nightmare (Soulcalibur II)<br /><br />----------------------<br />Changeable settings:<br />----------------------<br />* zombie health<br />* zombie damage<br />* Zombie Speed<br />* Zombie Spawn speed<br />* Gametype<br />* wave settings<br />* grace time<br />* night / day<br />* vision settings<br />* message settings<br />* pickup settings<br />* admin settings<br />* ingame menu<br />* music settings<br />* Hardpoint Killstreaks<br /><br /> + many more<br /><br />---------------------<br />Current known issues:<br />---------------------<br /><br />* zombies will sometimes get out of map<br />- fix - dont let players camp near edge of maps<br /><br />* the Nuke may sometimes ban players<br />- fix - hopeFully Fixed<br /><br />* the blackhawk sometimes gets stuck<br />- fix - Should Have been Fixed<br /><br />* zombies somtimes go under the map<br />- fix - undermap timer, if zombies are under the map for more than 10 seconds they will respawn<br /><br />* zombies walk through some walls<br />- fix -  dont camp on top of them, redone some more waypoints, some of this is related to how the map is made.<br /><br />* few maps wont work due to lack of waypoint files<br />- fix - create waypoint files ect for new maps<br /><br />* few maps dont work due to Xmodel limits<br />-Fix - remove them from the map rotation<br /><br />---------------<br />Special thanks:<br />---------------<br /><br /><br />A small list of people Hacker22 would like to thank.<br /><br />* You the Players, thanks for all the support, we are glad you like the mod.<br /><br />* The original BTD Development Team:<br />- Abney Park<br />- H0ly<br />- Kill3r<br />- Stab the Catt<br /><br />* Audioghost for his Awesome Work on BTDx and his Artillery script<br /><br />* Zod for some of his Ideas some of which i used in this Build<br /><br />* Pezzalucifer and his work with PeZBOT, without that this would not of been possible<br /><br />* Zimmerman for doing the Trader Voice for BTD 2.2 <br /><br />* Treyarch for releasing the sources for some of there Models<br /><br />* Infinity ward for making COD4 in the first place<br /><br />* all the modellers on FPS Banana.<br /><br />Enjoy the mod!<br /><br />Note: all files contained in this modification belong to the Before the Dawn and Alpha_X Development team and other parties stated.<br />Please do not decompile the mod.ff<br /><br />Thanks <br /><br />Hacker22<br /><br /><a class='bbcode' href='http://www.megaupload.com/?d=T8LPJVV8' rel='external'>Download</a> <---- Megaupload<br /><br /><a class='bbcode' href='http://www.filefront.com/16641713/Alpha_X13_Final.zip' rel='external'>Download Mirror 1</a> <--- Filefront<br /><br />as always post any bugs on this Thread]]></description>
<author>Hacker22&lt;jhepburn9@nospam.com&gt;</author>
<pubDate>Thu, 03 Jun 2010 00:58:09 +0100</pubDate>
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<description><![CDATA[Hello,<br />I'm Swaggerrr and often play the CrackedBtdZombie server (86.93.131.63:28960). recently i had some issues with glitches in the server, and it would be great if one of my Dutch clan (DuDe) Members had acces to the admin menu. <br />Hope this will be no problem.<br /><br />Greetz, <br />Swaggerrr]]></description>
<author>Swaggerrr&lt;Blacksmith535@nospam.com&gt;</author>
<pubDate>Tue, 08 Jun 2010 16:28:07 +0100</pubDate>
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<description><![CDATA[I finally got my map way pointed and when i tested the map the zombies didn't seem to come after me like they would on any other map. Normally no matter where I am they will go up stairs and go across the map just to get me, but on my map If I went on the second level or into another building they would just walk around outside or not even use the stairs. The central game play area is a gas station which has stairs leading to a roof top access area, 90% of the zombies spawn in the downstairs gas station even if I'm near a spawn across the map. This is a issue if people are playing and there not in the gas station because otherwise no one's really seeing any action because they spawn there and just walk around inside the store. Do I need more way points? I have close to 90 (because its a med to small map) but I will do more, and do I need more zombie spawns? Whats causing them to I guess not be so aggressive, like any other map if I go upstairs they are quick to use the stairs to get to me.....my map, they don't really bother they just stay down and I want that to change. Thanks guys.]]></description>
<author>Ctrl+Alt+Delete&lt;alan_mock@nospam.com&gt;</author>
<pubDate>Tue, 15 Jun 2010 04:32:45 +0100</pubDate>
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<description><![CDATA[Anyone is welcome to join us to play this AWESOME Mod. Thanks to Hacker who created the Best mod ever. :)<br /><br /><a href='http://www.gametracker.com/server_info/118.127.16.221:28960/' rel='external'><img src='http://cache.www.gametracker.com/server_info/118.127.16.221:28960/b_560x95.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a><br /><br /> <span style='font-size:3px'>BTDz Fails...</span>]]></description>
<author>Random&lt;squirzy_95@nospam.com&gt;</author>
<pubDate>Tue, 15 Jun 2010 13:50:37 +0100</pubDate>
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<description><![CDATA[Hi i have been playing ur MOD for about a month now and i really liked it, i got on a few days ago and the health went from being good to just plan sucky its just not any fun any more and there r a few others that dont like it either. So i was wondering if u would be willing to change it back the way it was before. Thanks for your time and i hope u really do consider changing it back. thanks and good bye]]></description>
<author>TLKSorrow&lt;travis_heagren@nospam.com&gt;</author>
<pubDate>Wed, 16 Jun 2010 16:04:19 +0100</pubDate>
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<description><![CDATA[If I use my map on the standard cod4 game modes without btd mod the outside lighting is fine, but once I switch to the btd mod it gets much darker and the light goes from white to a dingy orange. I set the maps vision settings to "map" and turned off night but still the same effect, I made this map especially for this mod and want the sun light to work correctly, I attached two pictures...one of the map with the mod and one without,please help.<br /><a class='bbcode' href='http://www.before-dawn.co.uk/dawn/e107_files/public/1276807606_1154_FT0_iw3mp_2010-06-17_16-41-16-30.jpg' rel='external'><img src='http://www.before-dawn.co.uk/dawn/e107_images/newspost_images/http://www.before-dawn.co.uk/dawn/e107_files/public/1276807606_1154_FT0_iw3mp_2010-06-17_16-41-16-30_.jpg' class='bbcode' alt='' style='vertical-align:middle; border:0' width='600' height='338'  /></a><br /><br /><a class='bbcode' href='http://www.before-dawn.co.uk/dawn/e107_files/public/1276807606_1154_FT0_iw3mp_2010-06-17_16-44-05-41.jpg' rel='external'><img src='http://www.before-dawn.co.uk/dawn/e107_images/newspost_images/http://www.before-dawn.co.uk/dawn/e107_files/public/1276807606_1154_FT0_iw3mp_2010-06-17_16-44-05-41_.jpg' class='bbcode' alt='' style='vertical-align:middle; border:0' width='600' height='338'  /></a><br />]]></description>
<author>Ctrl+Alt+Delete&lt;alan_mock@nospam.com&gt;</author>
<pubDate>Thu, 17 Jun 2010 21:46:47 +0100</pubDate>
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<description><![CDATA[Such a cool mod I just had to set my own server up with it on!  I'm still in the progress of finding all the custom maps which this mod works on.  But get on now, enjoy!<br /><br />IP - 94.229.73.207 (Or use yourserverpro.co.uk instead of ip and port)<br /><br />Port - 28960<br /><br />See you there!]]></description>
<author>Zombie Killer Paul&lt;sc-clan@nospam.com&gt;</author>
<pubDate>Sat, 19 Jun 2010 12:38:42 +0100</pubDate>
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<description><![CDATA[So I can't seem to disable the Blackhawk on my server :-/ What do I need to change to do so?<br /><br />Also, I know a lot of ppl reset their servers' ranks, how would I go about that?<br /><br />One more thing, is there a way to adjust the assist points on the Makrons?]]></description>
<author>Benjamin Zagrobelny&lt;gen_detonator@nospam.com&gt;</author>
<pubDate>Mon, 21 Jun 2010 10:08:13 +0100</pubDate>
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<description><![CDATA[Hellow why is the speed of User too fast  he running faster  <br />How i can make the peapols Slower ?????? <br /><br />]]></description>
<author>KingArtur&lt;anderson24@nospam.com&gt;</author>
<pubDate>Fri, 20 Aug 2010 12:36:06 +0100</pubDate>
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<description><![CDATA[hi hakers 22 I'm from Argentina  wanted to know if you can get the mod btd 2.0 since the fall that I have the time to not have players inside, could be a conf problem? from already thank you very much.<br />Excuse my English  :)]]></description>
<author>K[Oz]Kkrotto&lt;joisfer82@nospam.com&gt;</author>
<pubDate>Tue, 24 Aug 2010 21:08:30 +0100</pubDate>
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<description><![CDATA[Okay someone help me out, so i downloaded the Alpha_x14 mod and i changed values here and there on the config files tweaked how i wanted. And then i started it hoping the goodies will work, i found out that the admin menu wont work. Now iim running the server dedication on Internet (which i believe the value is 2)the admin config has my GUID in it along with my name and level just like this <br />//set btd_admin1 "8f3596d90712dc58e210ac676a32cb02:=SM=MacTavish:10" (Guid:Name:Level)<br />now am i missing something here, i have verified that my GUID a is 32 digit string, count it your self. If someone can help me out i would appreciate it a lot. I have also tried it with punk buster enabled and still no luck yet.So any help/tips would be great, i usually do not come across these types of problems it's rare for me. (since my computer skills are so-what good).]]></description>
<author>MacTavish&lt;mibs510@nospam.com&gt;</author>
<pubDate>Tue, 24 Aug 2010 22:37:22 +0100</pubDate>
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<description><![CDATA[As you know i stopped BTD a while ago now. I have however brought the BTD website back on-line ( it was never really gone the file structure just got renamed ). <br /><br />This is because people were complaining of lack of support for the mod.<br />Please use the BTD eWiki where possible. and feel free to edit it ( within reason and keep it mod related ). <br /><br />If you cant find what your looking for there, then please post in the forums and i will try and reply within 48 hours.]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 20:49:07 +0000</pubDate>
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<description><![CDATA[I cant remember what the bugs in BTD are. it was a long time ago since i did any work on the mod. Please list the bugs and i will post fixes in a couple of weeks once i have decompile the mod.ff files of each mod.]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 20:51:11 +0000</pubDate>
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<description><![CDATA[<strong class='bbcode bold'>IP:</strong> 217.146.84.250:32000<br /><br /><strong class='bbcode bold'>MOD:</strong> BTD v2.2<br /><br /><strong class='bbcode bold'>AMMO DROPS:</strong> Enabled<br /><br /><strong class='bbcode bold'>TRADE MENU:</strong> Enabled<br /><br /><strong class='bbcode bold'>ZOMBIE HEALTH:</strong> 250<br /><br /><strong class='bbcode bold'>FRIENDLY FIRE:</strong> Reflect]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Fri, 22 Jan 2010 20:10:56 +0000</pubDate>
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<description><![CDATA[The very first version of the mod]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 21:19:16 +0000</pubDate>
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<description><![CDATA[will update soonish]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 21:19:48 +0000</pubDate>
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<description><![CDATA[will update later]]></description>
<author>AbneyPark [D]&lt;abney-park@nospam.com&gt;</author>
<pubDate>Thu, 21 Jan 2010 21:20:06 +0000</pubDate>
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<description><![CDATA[They can make MW2 weapons models(UMP,Ak47 mw2 style,Scar mw2,Intervention,Tar21,Famas,FAL,mp5k) and MW2 maps,you can help them make M14EBR,Ruger MP9,ACR,44 Magnum,Beretta 93R,SPAS12,AUG-HBAR models,then this mod will to be perfect! <br />their forum: <br />http://www.scclan-gamers.com/index.php?topic=2273.0 <br />http://www.scclan-gamers.com/index.php?board=18.0 <br />Preview video: <br />http://www.xfire.com/profile/generalns85/videos/ <br />http://www.xfire.com/profile/mirecar84/videos/cod4/?page=0&count=24]]></description>
<author>hehehehehe&lt;920237002@nospam.com&gt;</author>
<pubDate>Sun, 28 Mar 2010 04:59:10 +0100</pubDate>
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<description><![CDATA[I made my own zombie map but now i want to know how i need to make waypoints for it.<br />Can anyone make a tut or something?<br />Maybe with screens to make it better.<br /><br />,Humannator]]></description>
<author>Humannator&lt;koen.d@nospam.com&gt;</author>
<pubDate>Sun, 07 Feb 2010 13:13:38 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[I saw that the site is reopend and that the Mod (BTD) is back but the mod wont be continued but I want that we have fun,discussions,helps,tutorial,stats and more on this site so I say to you all: HELP US TO REOPEN THE SITE !!!<br />What I mean with this you ask ? I mean that we inform all the Members of the Site via they E-Mail,ICQ,Xfire and more that the site is reopened and that the mod is not dead (Because u see BTD Alpha and BTD Z and Abney is working on a new Zombie Mod).<br />So pls (Specialy to Abney because he can See ALL E-Mail adresses of the Members) let us reopen the site "REAL"]]></description>
<author>♠ The Dark ♠&lt;s.sandro@nospam.com&gt;</author>
<pubDate>Wed, 24 Feb 2010 15:47:27 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[i uploaded BTD v2.2 to my server and website ftp and done all correctly but the redirect dosent work with BTD only maps.<br />Also its trying to download it from /cod4/mods//mods and i don't know why please help]]></description>
<author>Inferno112&lt;Keeran_Pascoe@nospam.com&gt;</author>
<pubDate>Sat, 27 Feb 2010 11:49:45 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[Dirty Heroes V2.2<br /><br /><a href='http://www.gametracker.com/server_info/92.48.126.228:28960/' rel='external'><img src='http://cache.www.gametracker.com/server_info/92.48.126.228:28960/b_560x95.png' class='bbcode' alt='' style='vertical-align:middle; border:0'  /></a>]]></description>
<author>Inferno112&lt;Keeran_Pascoe@nospam.com&gt;</author>
<pubDate>Sat, 27 Feb 2010 14:46:11 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[<a href="http://www.gametracker.com/server_info/81.30.64.75:28963/" target="_blank"><img src="http://cache.www.gametracker.com/server_info/81.30.64.75:28963/b_160x400_T1_F-2.png" border="0" width="160" height="275"  alt="" /></a>]]></description>
<author>[ASC]*RaPToR*&lt;dikkiedik93@nospam.com&gt;</author>
<pubDate>Sat, 27 Feb 2010 17:08:28 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[Hola tengo un problema me tira mni server este error G_Spawn: no free en tities y el server se cae, tambien cuando levanto el server me tira estos errores:<br /><br />WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_local' in file <br />'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/frag_grenade_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_auto' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_auto2' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_autodog' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_bulletimpact' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_bulletwhizby' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_element' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_auto2d' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_vehiclelimited' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_menu' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_body' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_body2d' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_reload' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_reload2d' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_item' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_effects1' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_effects2' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_weapon' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_weapon2d' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_nonshock' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_local' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_local2' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_ambient' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_hurt' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_player1' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_player2' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_musicnopause' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_mission' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_announcer' in file 'shock/damage_mp.shock'<br />WARNING: unknown dvar 'bg_shock_volume_shellshock' in file 'shock/damage_mp.shock'<br /><br /><br />Hello I have a problem pulling me this error mni G_Spawn server: no free in marmosets and the server goes down, also when I get up the server throws these errors<br /><br />Sorry Bad Ingles]]></description>
<author>Webkiller&lt;djuann@nospam.com&gt;</author>
<pubDate>Tue, 02 Mar 2010 00:17:14 +0000</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[Thé Ultimate Zombie Server:<br /><br />Joining Info:<br /><br />Game: COD4<br />IP: 86.89.78.239:28963 !!!<br /><br />24/7 OPENED !]]></description>
<author>Dashivas&lt;yoranduman@nospam.com&gt;</author>
<pubDate>Wed, 10 Mar 2010 15:24:44 +0000</pubDate>
<guid isPermaLink="true">http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</guid>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[Hi everyone!<br /><br />I'm new to this site and I want to know how I can sett up a btd_zombie server?<br />From the beggining please, I only modded Crysis before not Cod.]]></description>
<author>Evire&lt;eastensbol@nospam.com&gt;</author>
<pubDate>Tue, 30 Mar 2010 15:56:01 +0100</pubDate>
<guid isPermaLink="true">http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</guid>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[--------------------------------------------------<br />Call of Duty 4: Before the dawn zombie modification<br />---------------------------------------------------<br />BTD alpha Version Alpha_X<br />---------------------<br />www.btd-alpha-x.co.cc<br />-------------<br />Mod creators:<br />-------------<br />---------------------------<br />Before The Dawn Development Team:<br />---------------------------<br />AbneyPark - Mod founder/Scripter/Main dev team admin<br />Kill3R - scripter<br />H0ly - scripter/General Development<br /><br />---------------------------------<br />Alpha_x Development Team:<br />---------------------------------<br /><br />Hacker22 - Compiler and Scripter<br />Alecn1519 - Graphics and Website Development<br />AudioGhost - Graphics and Scripter<br /><br />------------------------------------------------<br />List of Stock maps that are Incompatable with X12:<br />-------------------------------------------------<br />* mp_citystreets<br />* mp_crossfire<br />* mp_broadcast<br />* mp_Vacant<br />* mp_Backlot<br />* mp_Convoy<br />* mp_crash_snow<br />* mp_crash<br />* mp_carentan<br /><br />---------------------------------------------------------------<br />List of Custom Maps that are waypointed in the waypoints.iwd<br />---------------------------------------------------------------<br /><br />* mp_hhk_ballroom<br />* mp_forlorn<br />* mp_lpost<br />* mp_scrap<br />* mp_poolday<br />* mp_wizard<br />* mp_shipment2<br />* mp_dust3<br />* mp_oldschool<br />* mp_matroska<br />* mp_dust2_classic<br />* mp_pillar<br /><br />-------------------<br />About the Mod:<br />-------------------<br /><br />The mod is basically a zombie game type where you have to survive as long as you can, killing AI zombies which come in<br />waves of your choice. Thats right Zombie bots.<br /><br />So how do you play and customize<br /><br />As you have the mod, with your own server or locally, you have full customization on the mod. Basically player have to<br />survive from the zombie invasion, which the mod is entirely based on. There are waves which zombies will swarm the map<br />and try to eat you, each wave the number of zombies increase, making it harder for the player. between each wave, theres<br />a grace period (when its safe and all zombies are eliminated from the wave that just took place) there are depots which<br />spawn on the map which regenerates your ammo, and gives you time to hide somewhere else. however, if zombies kill all the<br />players, game over! Additionally most of the game settings are changable such as the zombies per wave; number of waves<br />and grace time. Including much more such as zombie strength/speed. Look down to "Changable settings"<br /><br />--------------------<br />Features:<br />--------------------<br /><br />* Waves of angry zombies<br />* Single Player &amp; Custom Weapons<br />* Custom Rank System<br />* Ability for admins to use custom music<br />* Custom HUD<br />* Anti Camp System<br />* Custom Pickup System<br />* Custom Menu<br />* Night / Day settings<br />* Custom vision settings<br />* 1st / 3rd person views<br />* Custom Server messages and kill spree messages<br />* Differant wave settings<br />* Custom admin features<br />* Trader menu<br />* Ammo Drops<br />* AC130 25mm Chaingun Hardpoint<br />* AC130 40mm Cannon Hardpoint<br />* AC130 105mm Cannon Hardpoint<br />* Napalm Airstrike as well as normal Airstrike<br />* Nuke<br />* Tesla Support Cannon<br />* Blackhawk Support Chopper<br />* Artillery Cannon<br />* Apache Helicopter Support<br />* Player Death messages<br />* option for admins have a Mod ban list for Pure Humiliation whenever a banned player spawns<br />* Option for a Special Admin Weapon<br />* Admin Messages whenever Spawn<br />* Advertising Box<br />* Berserk Mode<br />* Squads Menu<br />* Custom player Health<br />* Last stand will Work<br />* Concrete Saw<br />* Crossbow<br />* Throwing Knives<br />* Mapvote<br /><br />* The Custom Weapons are back:<br />* Special 1 = Brick_blaster_mp<br />* Special 2 = Artillery_mp<br />* Special 3 = Radar_mp<br />* Special 4 = Briefcase_bomb_mp<br />* Special 5 = Briefcase_bomb_defuse_mp<br /><br />* Berserk Weapon = Souledge = Defaultweapon_mp<br /><br />-------------------------------------------------<br />changes from X11:<br />--------------------------------------------------<br />* I have included the a Seperate Character.iwd for people that dont want to play as the extra characters : recommended turning off the Berserker mode or the model randomiser will kick in<br />* Witches are now able to spawn as well as test zoms<br />* Nurses have been Brought back from Alpha_X6<br />* End of wave Boss zom: recommend turning off the Makrons during waves but isnt essential<br />* Last stand works<br />* Ac130 has been fixed no more taking all the players weapons<br />* Berserker mode: the player will get double HP and Turn into Nightmare with Souledge as there Primary weapon<br /><br />* Smoke Grenades have been replaced with a Crossbow<br />* Flashbangs have been replaced with Throwing Knives<br />* Concussion Grenades (Stun) have been replaced with a Concrete Saw<br />* Tesla has the Wunderwaffe DG2 model + animations<br />* 357 Magnum has a Raging Bull model rather than the WW2 model<br />* Revamped the Trader weapon you should be able to buy and sell every weapon you have except the Crossbow, Souledge, Concrete Saw and throwing knives<br /><br />* Special Weapons have been put back in but they are not called special1_mp, Special2_mp... etc as i hit the weapon file limit<br /><br />Special 1 = Brick_blaster_mp<br />Special 2 = Artillery_mp<br />special 3 = Radar_mp<br />Special 4 = Briefcase_bomb_mp<br />Special 5 = Briefcase_bomb_defuse_mp<br />Souledge = Defaultweapon_mp<br /><br />* i also added a Syrette for Last stand Revivals to make it look more realistic (not been tested).<br /><br />* you may buy the Napalm, Airstrike and Apache from the Trader<br /><br />* when Berserker mode is online when it times out it will randomise ur model depending on ur weapon before you went into Berserk mode.<br /><br />* The Blackhawk should work properly<br /><br />the Crossbow and Concrete saw have unlimited ammo reloads, You cannot Sprint with the Con Saw<br />and there is a 2 second cooldown with the saw to stop glitching with it the Tesla is no longer Rapidfire to reduce Lag and glitching but the damage has been raised to compensate<br /><br />* AC130 105mm has been added and the Lag issue has been fixed<br /><br />* the Nuke has been amped up too emulate the one in MW2 but you choose where to place it there is a 10 second delay before it goes off it will Kill Everything on the map and End the Game with an Allied Victory.<br /><br /><br />* the God Dvar has been disabled so when an admin turns on server Cheats no more being Gay and going &#092;God or &#092;Demigod<br /><br />* admins can still get GOD mode when you respawn from the Blackhawk or AC130 it will start Spawn protection to protect you from being Spawn Raped.<br /><br />* the Artillery has been redone so when you go up the Zoms will ignore you so no more gathering under the player and getting Raped by a Makron when you come down<br /><br />* Some of the Weapons have been rebalanced for X12 the Desert Dragon being one of them and the Modded one was added to the Special Weapons menu under Desert Dragon XIX you now have to earn it<br /><br />* the Max rank is still 65 but it is now Extremely hard to level up as it requires 985000 XP per level from 56 onwards this should hopefully show how commited you are as it takes ages to level up from 56 to 57 etc.<br /><br />* due to a lot of these Changes mp_crash_snow and Mp_crash no longer run due to Xmodel limit<br /><br />-----------------------------------------------<br />Custom Gamemodes<br />-----------------------------------------------<br /><br />Onslaught: Infinite Waves each wave is incrementaly longer<br />Survival: Normal BTD gametype<br /><br />-----------------------------------------------<br />Custom weapons (X10 onwards)<br />-----------------------------------------------<br /><br />M9 Beretta: Glock 18C<br />HK USP: .44 Magnum (Ragin Bull)<br />Colt M1911: Desert Eagle Black<br />Desert Eagle Chrome: Colt m1911 Tactical<br />Desert Eagle Gold: Desert Dragon XIX<br /><br />M16A4: M4A1<br />AK-47: AK-47 MW2 style<br />M4 Carbine: SCAR-H Foregrip<br />M14: Steyr Aug<br />HK G3: ACR<br />G36C: FN FAL C1<br />MP44: XR2<br /><br />HK MP5: UMP45<br />AKS-74u: AK108<br />Mini Uzi: Mosin Nagant<br />Skorpion: Thompson Sub Machine Gun<br />P90: LR300<br /><br />M40A3: Lee Enfield Bolt Action Sniper<br />M21: M14 EBR<br />SVD Dragunov: Zastava M76<br />Remington 700: M1 Garand<br />Barrett .50: Barrett M82 .50 BMG<br /><br />Winchester1200: Spas 12<br /><br />M60E4: Minigun<br /><br />----------------<br />Custom Zombies:<br />----------------<br /><br />Makron: The Makron from Quake IV the Ultimate Challenge on a server should be set with a recommended of at least 50K HP<br />Test Zombie: The stock Zombie from BTD interchangeable with the Witch<br />Witch: The Witch from L4D quite Weak unless allowed to spawn in large Quantities<br />Nurse: Zombie Nurse from L4D Weak unless allowed to spawn in Vast Quantities<br /><br />----------------------<br />Custom Player Models:<br />----------------------<br /><br />Assault:    Zoey (L4D)<br />Spec Ops:    Captain Price<br />Heavy Gunner:    Velinda (Cobra Pilot from COD4 SP)<br />Demolitions:    Jenny (Vampire The masquerade Bloodlines)<br />Sniper:        The Masterchief (Halo)<br />Admins 1/2:    Tourrette (Vampire The masquerade Bloodlines)<br />Admins 3-30:    Raven (My custom Oblivion Character)<br />Berserk:    Nightmare<br /><br />----------------------<br />Changeable settings:<br />----------------------<br />* zombie health<br />* zombie damage<br />* Zombie Speed<br />* Zombie Spawn speed<br />* Gametype<br />* wave settings<br />* grace time<br />* night / day<br />* vision settings<br />* message settings<br />* pickup settings<br />* admin settings<br />* ingame menu<br />* music settings<br />* Hardpoint Killstreaks<br /><br />+ many more<br /><br />---------------------<br />Current known issues:<br />---------------------<br /><br />* zombies will sometimes get out of map<br />- fix - dont let players camp near edge of maps<br /><br />* the Nuke may sometimes ban players<br />- fix - turn off the Nuke<br /><br />* the blackhawk sometimes gets stuck<br />- fix - Turn off the Blackhawk<br /><br />* zombies somtimes go under the map<br />- fix - undermap timer, if zombies are under the map for more than 10 seconds they will respawn<br /><br />* zombies walk through some walls<br />- fix -  dont camp on top of them, redone some more waypoints, some of this is related to how the map is made.<br /><br />* few maps wont work due to lack of waypoint files<br />- fix - create waypoint files ect for new maps<br /><br />* few maps dont work due to Xmodel limits<br />-Fix - remove them from the map rotation<br /><br />---------------<br />Special thanks:<br />---------------<br /><br /><br />A small list of people Hacker22 would like to thank.<br /><br />* You the Players, thanks for all the support, we are glad you like the mod.<br /><br />* The original BTD Development Team:<br />- Abney Park<br />- H0ly<br />- Kill3r<br />- Stab the Catt<br /><br />* Audioghost for his Awesome Work on BTDx and his Artillery script<br /><br />* Pezzalucifer and his work with PeZBOT, without that this would not of been possible<br /><br />* Zimmerman for doing the Trader Voice for BTD 2.2<br /><br />* WodkaGT for his work on the AK108 Model<br /><br />* =No=Kiki For his Glock 18C and Lr300 Model<br /><br />* Treyarch for releasing the sources for some of there Weapon Models<br /><br />* Infinity ward for making COD4 in the first place<br /><br />* all the modellers on FPS Banana.<br /><br /><br />Enjoy the mod!<br /><br />Note: all files contained in the modification belong to the Before the Dawn and Alpha_X Development team and other parties stated.<br />Please do not decompile the mod.ff<br /><br />Thanks<br /><br />Hacker22<br /><br /><a class='bbcode' href='http://www.megaupload.com/?d=P8T0S02H' rel='external'>BTD Alpha_X 12</a><br /><br />More info below<br /><br /><a class='bbcode' href='http://www.btd-alpha-x.co.cc/news.php' rel='external'>BTD Alpha_X official Site</a>]]></description>
<author>Hacker22&lt;jhepburn9@nospam.com&gt;</author>
<pubDate>Wed, 31 Mar 2010 13:51:22 +0100</pubDate>
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<link>http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</link>
<description><![CDATA[Hey all,<br /><br />Ive got the source of one btdx version.<br />and i want to know how i can add new gusn to it.<br />with this i mean the _mp files not models.<br />How can i do this?<br />Btw there are gonna be more questions on this thread so just a heads up ^^<br /><br />,Humannator]]></description>
<author>Humannator&lt;koen.d@nospam.com&gt;</author>
<pubDate>Sat, 26 Jun 2010 14:23:38 +0100</pubDate>
<guid isPermaLink="true">http://www.before-dawn.co.uk/dawn/e107_plugins/forum/forum_viewtopic.php?*</guid>
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